
MASTER CRASH
Arin Shah — Game mechanics writer
Arin Shah writes about game rules, terminology, multipliers and calculation examples. Read his approach, sources and published guides.
Arin’s guides use clear terminology and concrete examples to explain how different games work. An article often starts with a round, a multiplier or a result, then works through the rules behind it. The focus is on how the mechanism works, the assumptions behind an example and where the explanation applies—not on treating a calculation as a prediction of future results.
Main topics
Game flow, rules, terminology, multiplier mechanics and worked calculations.
Content responsibilities
Explain the rule behind each example, state the assumptions used in calculations and distinguish general game mechanics from product-specific rules.
Sources and approach
Rule references are linked in the relevant article. Examples illustrate a mechanism; they are not records of independently tested game outcomes.
- Teen Patti Royale — product rules as a comparative example
- Teen Patti — hand ranking reference
- Master TeenPatti overview
- Teen Patti Royale — how to play and sideshow rules
- Master TeenPatti rule overview
- Teen Patti hand rankings
- Octro: published Teen Patti variants
- TeenPatti Royale: variation rules
Team roles · Editorial policy · Contact routes
Published guides

Teen Patti hand rankings, with examples
Does a colour beat a sequence? Where does a pair rank? Compare all six Teen Patti hands and see how ties are decided.
Read the guide
Teen Patti blind, seen, chaal and show rules
Blind and seen describe whether you have looked at your cards. Chaal, show and sideshow are actions. Here is how they differ.
Read the guide